Hi there,

this is the second version of a free set of LightWave tools from db&w.

Changes:

Version 1.1b:
- fixes a bug that made the Material Blender unuseable for ... materials :( *sigh*
- fixes a bug that caused the 32bit version of the Notifier to crash on Vista x64


Version 1.1a:
- fixes a bug that only affects the Material Blender for OSX-CFM, the other plugins have not changed.


Version 1.1b includes:

*** Material Blender ***

This node allows you to split up materials into shading components, merge shaders into materials or blend different materials together.

On thing worth noting is the fact that the shading input always overrides the respective material, so if you connect a material to the "fg Material" input, the "fg Specular" will override the specular component of the material.

Kudos to Mike Stetson for coming up with the initial idea.


*** Simple Colour Corrector ***
A node that offers the same colour correction options as the image panel, including gamma correction.

*** Command Statistics ***
This Master plugin records all commands fired by Layout and sorts them by how many times they are accessed.
The idea is to record all actions, allowing you to decide which commands are used more often to streamline your configs and keyboard shorcuts. You can let it run while you work and after a few sessions it should become clear which parts of Layout you use more.
This plugin is a Layout Master, which means that it is launched with LightWave 3D.
The list of commands is stored between layout sessions.
You can export the list of commands to a text file (tab delimited) or clear it.


*** Growl ***
OSX, UB only.
This master handler plugin sends notifications to Growl (http://growl.info/) on OSX.
Supported events are:
- Starting Frame Render
- Frame Rendered
- Starting Render
- Render Done
- Scene Loaded
- Scene Saved
You can use the Growl preferences to customize these.


*** Render Audio Notifier ***
Windows only.
This master handler plugin allows you to assign sounds to specific events.
Supported events are:
- Starting Frame Render
- Frame Rendered
- Starting Render
- Render Done
- Scene Loaded
- Scene Saved
You can use "Control Panel/Sounds and Audio Devices" in Windows to assign sounds to these events.

--- Please Note ---
Due to a missing key in the registry, the 32bit version of the notifier may not play back sounds on 64-bit versions of Windows.
We'Ve included two registry files to add that missing key. If you don't hear assigned sounds on 64-bit windows from 32-bit LW, you should install either of them (or edit them to suite):
Wow64_MediaPath_C.reg : Sets the media search path to C:\WINDOWS\Media (the default for a normal Windows installation)
Wow64_MediaPath_D.reg : Sets the media search path to D:\WINDOWS\Media


If you find any issues, don't hesitate to mail us at info@db-w.com .

We hope you enjoy working with this plugin.

Your db&w Team - http://www.db-w.com

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These plugins are copyrighted by db&w GbR. It is provided free of charge as freeware.
This program is provided as is without warranties of any kind, either expressed or implied, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose.





